OWO Game
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OWO, is a system capable of transmitting sensations and stimuli to a video game player. These are directly related to actions and responses that happen in a video game in real-time.
The main feature that our system has is that it is valid for online and offline videogames, mono and multi-player with or without VR, on a platform or directly from online servers.
We define our system as “FEEL REALITY” (FR), as it has the capacity to enable feeling what is happening in a videogame through the use of our innovative system based on electro-stimulation. Through physical sensations, the person does a total immersion in the videogame, in symbiosis with his or her character: the players feels, perceives and lives a world of videogames which are perceived as real.
OWO is composed of an app, a device and a suit that will enable you to:
Have initial experience quickly. From the start in which a person acquires the system, in under 5 minutes, he or she can start feeling a world of totally new sensations.
Ease of use. It is as easy as choosing a game platform and placing your nick in the videogame compatible with our system, the player only needs to select FR and turn
the system on.
Safety. At any time during the game, it is possible to disconnect FR by the video player in a paused or definite way. In this last case, the player can return to his or her profile and increase or reduce the power of the sensations in order to return to the videogame.
Feel free and enjoy it. Take it anywhere and with anyone. There are no limits to the use of our system. It is designed to be played within standing, seated, reclining in any position or in movement, all is permitted. The system is wireless and the only limitation is that imposed by the game.
Play in the community. Enjoy it with your friends playing offline and online, distances do not exist in our system, share the sensations and enjoy them with your friends and relatives. The embrace, shot, shove, jump.. with a friend, brings
us closer and at the same time, we can hear or see them through their character on a mission or in an adventure world.
Develop your own videogame. Developers will receive a library they can integrate int the code of their videogame. The developer will be able to transmit to the player the sensations he expects from his videogame.
Pre-defined sensations. Shot, dart, stone, Shot with the bullet entering the chest and exiting through the back, Knife in the abdomen, Wind facing the face, free fall.
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