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Hello World | Metahuman SciFi Film in Unreal Engine

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"Hello World" | Metahuman SciFi Film in Unreal Engine

New addition "Hello World!" into my Unreal mini-series collection. Every piece is a building block for a bigger storyline I'm building up to. There are a lot more to come, so stay tuned.

On the production side, I tried to push Metahuman animation in Unreal this time. All facial animation was fully animated either iphone or Keyframe in Unreal, depending on the shots. One step closer to all in Unreal workflow. Character face was from Metahuman. My friend @David Jiang (artstation.com/davidjiang) very talented character TD helped me to set up the body + face integration.

Overall this piece took about less than 2 weeks to put together, from concept to finish. It's really impressive how Unreal allows us to work at such a fast speed, unlock the possibility to make the photorealistic films by a very small team. Can't wait to share more.

Credit:
Han Yang: Director + Creator
David Jiang: Character TD
Eugene Flormata: UE Consultation
Chengshuo Hou: Sound Design + Mixer
Andrea Bellucci: Music Composing

Twitter: twitter.com/HanYang_VFX
Insta: instagram.com/hanyangcanada/
Youtube: HanYang CG (youtube.com/channel/UCr4-XDDXIIpw3L1-Tc4vtMg)
Artstaion: artstation.com/hanyang

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