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Gabriel Roccisano FX reel 2020

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Demoreel breakdown:
Downhill (2020)
Method Studios (Melbourne)
Avalanche.
Bespoke multiple simulation setup, flip fluids driving pyro simulations with custom microsolvers.

Men in Black: International (2019)
Method Studios (Melbourne)
Blue sun solar flare FX
Solar flare particle simulations with custom magnetic field forces. Layers of fx elements and post processing to achieve look.

It 2 (2019)
Method Studios (Melbourne)
Shot running and finessing of bespokoe Houdini grain solver setup.

Jumanji: The Next Level (2019)
Method Studios (Melbourne)
Bespoke Houdini smoke simulation with custom microsolvers.

X-Men: Apocalpyse (2016)
Rising Sun Pictures
Cyclops eye beams
Procedural volumetric noise interference patterns implemented with Houdini VBDs and a fairly involved compositing setup (Nuke) to develop this look.

Alien Covenant (2017)
Rising Sun Pictures
Smoke simulations interacting with set and characters.

Gods of Egypt (2015)
Rising Sun Pictures
Distributed pyroclastic smoke simulations on Apophis. Creature was counter animated so it's head sat at origin in an axis aligned wind tunnel.

Pompeii (2013)
Mr X
Pyroclastic smoke simulations. Built a library of custom volumetric geometry sequences with proxy low res components that allowed artistic layout of pyroclastic smoke plumes. Custom volumetric shaders (Mantra) to effect the pyroclastic look and an animated displacement shader for the vortex effect. Smoke assets were rolled out to other members of the FX team.

Harry Potter 7 part 1 (2010)
Rising Sun Pictures
Worked on bespoke animation and simulations for the Horcrux sequence as part of the FX team. Meat, slime, ink & leaf effects.

Journey 2: The Mysterious Island (2011)
Rising Sun Pictures
Developed and ran bespoke plant simulations to interact with animated characters (collision and wind). Bespoke plant debris and leaf simulations.

Music:"Mages Sages (Instrumental)" by Flying Lotus

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