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A screen capture of Fools Paradise VR from the Unity Editor, cuts only. Headphones recommended to hear spatial audio.

Fool’s Paradise is a virtual world based on the “Proverbs of Hell” of English poet and artist William Blake. Intermedia data structures inform its visual and musical composition, developed in collaboration between artist Paul Hertz and composer Stephen Dembski. Visually, Fools Paradise riffs on English Romantic gardens and the changing aesthetics of VR, from the CAVE to game engines and goggles. Perched on a highland in the form of an immense open book with a stream of language/water running down its center, the virtual world offers forty-eight interactive pavilions linked by a network of paths. Each pavilion interprets a proverb as a song composed by Stephen Dembski for soprano (Juliet Petrus), flute (Mackenzie Danner), cello (Danah Albaum), and spoken voice (Paul Hertz), as a mask (by Mark Klink), and as calligraphy (by Koy Suntichotinun).

Blake’s proverbs reject intolerance and offer a plea for intellectual freedom that still resonates today. Fools Paradise pays homage to Blake as an intermedia artist avant la lettre, an artist who melded poetry with image in his handmade books.

Currators: radiancevr.co/artists/paul-hertz/
Documentation: 2018.xcoax.org/pdf/xCoAx2018-Hertz.pdf

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