Sound Design Showreel
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The first two videos are extracts from the virtual reality game TRIP in which the player embodies Albert Hoffman when he discovers LSD. The game was developed by Agora Immersive Studios in 2020.
For this game I created and implemented all the sounds via Fmod in Unity.
The third video is a sound redesign of an extract from Nier:Automata in which the character destroys a mechanical NPC.
The fourth video is a sound redesign of an extract from the trailer of GRIME, a video game developed by Clover Bite and released in 2021.
The fifth video is a gameplay extract of Ghostrunner. Developed by One More Level and released in 2020.
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