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Unreal Engine Brand Film - Architecture

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I was the Lead Artist responsible for creating the "Architecture" sequence of the new "Unreal For All Creators" brand film for Unreal Engine.

Here are some of the real-time UE4 shots I worked on, in collaboration with an excellent small team of technical artists Carlos Ulloa, Julien Didisheim and Malachi Duncan, alongside producer Kinga Kliss.

Alongside our custom build assets we also used a few Unreal Marketplace assets and Quixel Megascans library to speed up the process of building these large scenes in a short amount of time, most notably the nice "Urban Buildings" pack from Brushify and the "Vista Buildings" pack from Babadokia. In the final film, the live action elements and their integration for the architecture sequence was done by The Mill.

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