Thomas Pecheur 3D Generalist Demo Reel 2018
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I am a 3D generalist mainly focusing on lighting and tool development for Maya and Nuke. I have experience in TV and Feature live-action, as well TV animation.
Task: Look development, lighting, animation, mocap, tool development for pipeline.
Platform: Linux, Windows, MacOS
Software: Maya, motion Builder, Aixs, Houdini, NukeX, Natron
Render Engine: Vray, Arnold, PR-man
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