Lego Dragster Drivetrain, Eevee Breakdown
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Lego Technics Dragster, Model 8860 drivetrain.
Modelled and rendered in Blender using Eevee. This was an old project from Blender 2.70a, that I resurrected for the Blender 2.8 beta releases. Converting and updating for Eevee was more problematic than I originally anticipated - I guess I wasn't organising my files properly back then, but after the conversion process, I was able to render a 900 frame animation in 1920 x 1080 using Eevee, something that wasn't feasible at the time using Cycles. Although accuracy and realism are somewhat diminished using the rasterising renderer Eevee compared to the ray tracing Cycles, render times per frame are reduced from (what was at the time) approximately 20 hours down to only 11 seconds!
I include a short breakdown going from wireframe, and introducing materials, lamps, environmental lighting, ambient occlusion, screen space reflections, subsurface scattering, depth of field, bloom effects, colour management, and finally chromatic abberation, lens distortion, a vignette and a final colour grading pass.
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