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Katie Bates 3D Artist Showreel 2020

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Thanks for taking the time to watch my 2020 3D showreel.

Software used:
Sculpting - ZBrush/Mudbox
Modelling - Maya/SpeedTree
Texturing - Substance/Photoshop
Compositing - Nuke/After Effects
Rendering - Arnold/V-ray

Coors Light - Fresh Climb (00:01-00:08)

For this project I was given the task of creating the icy crevasse and trees. I used a combination of Maya, ZBrush and Substance Painter for the cliff and SpeedTree to create the trees.

Mentos Pack Shot (00:09-00:14)

This was a personal project in which I replicated an end of advert pack shot.

Rapture (00:15-00:37)

I made this piece for my honours project at university. The shots shown here are part of a teaser trailer for a movie based on the video game 'Bioshock'. I chose to do this project as I desired to increase my ability to create photorealistic models and knowledge of how to properly light interior scenes.

Find Me in Paris - Disney France (00:38-01:04)

These two shots were made for the show 'Find me in Paris'. I worked hard to create a lighting style that looked natural and realistic but also magical for these shots. They also gave me some great experience in transitioning live action plates into fully CGI scenes.

Sphynx cat sculpt (01:05-01:14)

I decided to create this sculpt as a personal project. The main aim was to learn how to use ZBrush as I had not ventured into this software before. During this process I learnt a lot about the different techniques involved in sculpting things like skin folds, creases and materials. I textured the model using Substance Painter.

Amazon Prime - Best Friend (01:15-01:21)

For this advert I was given the task of creating the dog treat. This was modelled within Maya and ZBrush and textured in Substance Painter.

Tyrion Lannister sculpt (01:22-01:29)

I completed this for one of my second year university modules. It was my first experience with sculpting software. On this occasion I used Mudbox to create the character. After sculpting was completed I textured the character within Mudbox and retopologised it in Maya. The additional props were created in Maya and textured using Photoshop.

Email: [email protected]
Phone: +44 7522193887

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