Destiny 2: Forsaken Animation Reel
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Destiny is property of Bungie Inc.
I had the distinct pleasure to work with Bungie on character animation for Destiny 2: Forsaken. High Moon Studios was a partner studio at the time of production and worked closely with Bungie on the new enemy faction known as the "Scorn."
Below is an in-depth description of each character that I contributed animation to:
Fikrul, The Fanatic
Boss Introduction, aim screen overlays, firing animation, stun and wound animations, melee stomp
Pirrha, The Rifleman
Boss Introduction
Screeb Combatant
Detonation animation, character turns
Lurker Combatant
Shield flinches, non-headshot deaths, "player spotted" animations
In Anânh, The Brood Queen
Boss Introduction, locomotion overlays, standard attack animations, stun and wound animations, area of effect attacks for both standard and shadow forms.
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