AskRigger_May_Challenge

AskRigger_May_Challenge

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So ! here is my small participation ...
I don't know how, but after reopening an almost finished scene with the wings there was nothing left so I had to start over.
I spent more time with the new maya 2020 nodes and looking for an automatic wing building solution rather than doing the rig itself. Then the end of the month was a bit hectic, so I didn't do everything I wanted to do at all ...
- I would have liked to have the time to change the feathers by more defined plans in order to have more control on each feather.
- Add a dynamic system for the wind.
- Switch from wing fold to unfold via an attribute.
- Review the feather movement system that I don't like here in fact.
- Add a tendon system on the folds of the arms and the base of the wing
- rig the head

At least I have a rig with zero Maya constraints (except for the polesVector I did not take the time to remove this one) and an automatic wing construction.

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