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This is a mock game play sequence using the character animation cycles I created for my Advanced 3D Character Animation final at DePaul University. These moves are all made for a conceptual fighting/beat 'em up game where the player character is a young, confidant, and carefree martial artist participating in a tournament.
The demo video showcasing all of my animations for this project can be seen here: vimeo.com/432301769
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