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AMcGhee 3D Game Character Animation - Gameplay Mockup

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This is a mock game play sequence using the character animation cycles I created for my Advanced 3D Character Animation final at DePaul University. These moves are all made for a conceptual fighting/beat 'em up game where the player character is a young, confidant, and carefree martial artist participating in a tournament.

The demo video showcasing all of my animations for this project can be seen here: vimeo.com/432301769

Rig used:
Max For Maya v1.14 (with custom materials) - bockstyre.com/james/maxformaya/
Software used:
Autodesk Maya 2020 - autodesk.com/products/maya/overview
Arnold for Maya - arnoldrenderer.com/arnold/arnold-for-maya/

Online Portfolio: biffmcgheek.wixsite.com/onlineportfolio
Business email: [email protected]

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