This is the free video Alexandre Trudels 3DDMP Reel Summer 2020 that can be downloaded, played and edit with our RedcoolMedia movie maker MovieStudio free video editor online and AudioStudio free audio editor online
Play, download and edit the free video Alexandre Trudels 3DDMP Reel Summer 2020.
Here's my latest digital matte painting and 3D environments demo reel. Enjoy!
Music : Chill and Enjoy by Alexandre Trudel on July 4th 2020
00:05 : I worked on props (model, UVs, textures, lookdev), set dressed them on the ground we sculpted together and did some lighting around the roebuck station with my little team
00:49 : I worked on props (model, UVs, textures, lookdev), set dressed them on the ground we sculpted together and did some lighting for the drilling site
01:10 : I modeled, uved, textured, lookdev'd and setdress assets ready for FX destruction on the right of the Behemoth.
01:23 : I did the camera animation for this shot, and I modeled, uved, textured, lookdev'd and set dress assets like lights and cables for examples, and lighting and rendering
01:34 : I modeled, UVed,Textured and Lookdev'd platforms and cables, I broke the platforms especially on the left side
01:40 : I modeled, UVed, textured and layout assets especially seen in the left part outside (yellow pipe and around it) and I cleaned up the scan model of the interior for a couple of shots in the NE sequence.
Jumanji: The Next Level
00:16 : stunt mattress removal, ground dmp projection on 3D geometry, animated shadow using Photoshop and Nuke
00:42 : Modeling, Texturing and Shading of Assets for the Oasis including carts, barrels, buildings, etc. using Maya, Substance Painter and Arnold
01:15 : I did an high res sky dmp cyclo for the full PR sequence using Photoshop and Nuke and layout 3D volumetric clouds in Clarisse iFX
00:24 : I was responsible for the vegetation scattering, lookdev and lighting for the whole TR sequence using Maya, Katana and Renderman
00:58 : I did a Digital Matte Painting that I projected on the building geometry and I removed elements in DMP that were in the way of the 3D animated ostrich
01:02 : I did the layout of the wall in 3D using Maya, then I did a DMP on top and projected it on the geo. Another artist did touch ups on this one after.
Zombieland: Double Tap
00:27 : I modeled, UVed, textured and shaded the building on the right and assets on its rooftop, tweaked the tower rooftop assets, did a dmp on the ground to add dirt on the skatepark.
00:54 : I did the scattering of the trees in Clarisse in collaboration with a teammate, and I did the dmp of the grass.
Sunset Digital Matte Painting
00:38 : Digital Matte Painting done with images from the Canadian Mountains Image Pack from MattePaint.com and pictures I took on my trip to Peru in winter 2018, the left bottom picture is from Machu Picchu and the bottom right one is from Sacsayhuamán.
MattePaint's April Image Pack Challenge
01:04 : This is my final submission for MattePaint's April Image Pack Challenge.
They provided a free image and the brief was to change the lighting, so I added mountains behind, a cloudy purple sky, an helicopter, a bird and flowers. Then I matched the lighting so everything fits together. And It had to be a sunset or dusk lighting.
01:46 : Digital Matte Painting, Camera Projection Setup, Deep Compositing, Rendering of the bg with Renderman in Katana
01:50 : Digital Matte Painting, Camera Projection Setup, Rendering of the bg with VRay in Maya
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