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ACUARIO. Nature in public spaces: Multi-sensory interactiv

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Tomi Abe - Acuario. Interactive installation Project from the Creative Technology Toolkit Project

An A/V system accepts data inputs and processes the information to provide an A/V output. The sources can be physical (touch, voice, sound or vision) or digital. The output can either be audio, video or audio-Visual. In the light of this, I am being asked to research, design and develop an interactive audio/visual system based on some aspect of nature for kids that will be designed for installation in a specific context in Bristol. The system should use sensor or data input from two or more sources and output in any medium you decide. The system should exhibit some identifiable kind of complex behavior or intelligence.
I made a field trip to the Bristol aquarium, and was able to observe a set of school kids who were also on a field trip at the aquarium. I paid attention to the some of their conversations which helped drive an idea to build an interactive A/V system that shows how water currents affects the movement and survival of fishes. It is targeted for kids of ages 5-10, and the specific context is the Bristol Aquarium.
The system receives physical data like the human touch and processes information, and then causes a disturbance in the water which in turn will increase the speed at which the fishes are swimming around. So as an output/display, the fishes are swimming at different directions at an increased speed due to the water ripples formed.
Further research made me realize fish(es) also reacts to sound, which was used as my second data input, hence displacing their speed or movement.

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