Visual Sensory Convergence

Visual Sensory Convergence

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What are the boundaries of virtual reality? Are there ways we can have real experiences, engage all our senses, or actually feel transported to another world? Virtual Sensory Convergence is an exploration of our reality, through virtual reality. This project takes an immersive virtual reality experience and extends that world outwards with behind-the-scenes theatrical and puppetry elements.
https://www.ars.nz/visual-sensory-convergence/

Artists:
Thomas Tucker (Virginia Tech/US), Tohm Judson (US), Laura Vitale (Virginia Tech/US), Daniel Monzel (Virginia Tech /US), David Franusich (ICAT/US), Lucas Freeman (Virginia Tech/US), Huy Ngo (Virginia Tech/US), Hannah Comstock (Virginia Tech/US), Phat Ngo (Virginia Tech/US), Phil Nelson (VUW, NZ), Joseph Kubalak (Virginia Tech/US), Jesse Bibel (Virginia Tech/US), Meaghan Dee (Virginia Tech /US) and Andrea Dietrich (Virginia Tech/US).
DARA (Digital Architecture Research Alliance). https://dara.digital/projects

Project Credits:
Wellington School of Architecture, Institute for Creativity, Arts, and Technology (ICAT):
https://www.wgtn.ac.nz/architecture
The School of Visual Arts, Virginia Tech:
https://www.sova.vt.edu/

For more projects,
ARS Electronica 2020, Garden Aotearoa New Zealand:
https://www.ars.nz/projects/

ARS Electronica 2020 Homepage:
https://ars.electronica.art/keplersgardens/en/

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