Look development breakdown - Main characters

Look development breakdown - Main characters

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One of the problems addressed with this sketchy shader was that sometimes, mainly on turning movements of the characters, a 3d sensation appeared. To avoid this effect, rim lights have been manually animated when necessary. 

Look development breakdown: lighting, shading and composition work by Toni Mortero.
artstation.com/tonimortero

Made in Blender.
Environment modeling by Cristian Cid Campanals.
Music from the OST, composed by Fryluka Musical.

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