Odyssey
This is the free video Odyssey that can be downloaded, played and edit with our RedcoolMedia movie maker MovieStudio free video editor online and AudioStudio free audio editor online
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Ron is a multifaceted creator, his interests established in the experimental implementation of combined sound and image configuration. Regarding himself as a producer who emphasizes tone and atmosphere over structure and rhythm, perceiving the increasingly blurred line between sound designer and composer in current film making practice as a situation of extraordinary interest.
After studying the integrated concepts and techniques behind Stanley Kubrick’s existential sci-fi classic 2001: A Space Odyssey in his dissertation, he has opted to resuscitate the esteemed “Stargate” sequence using current digital technology. Observing the fusion of innovative techniques (that assembled in the mind-manifesting segment) from contemporary composer György Sándor Ligeti and 2001’s special effects artist Doug Trumbull from a procedurally generated perspective, he has created a work that produces emergent complexities from novel combinations, retaining the potential to surprise.
Through his research on the film, Ron found there to be extensive references on the visual and sonic elements, allowing him a deeper understanding of the scene’s cult status. Kubrick had been experimenting with different types of pre-existing classical music to accompany the mysterious sequence and found Ligeti’s unusual work to integrate seamlessly. Feeling there is a need to comprehensively investigate the atonal compositions due to its appropriateness and finding it interesting how Kubrick’s placement of the work ameliorates it in the context of the visuals, he decided to investigate the theory behind the musical style Ligeti coined “micropolyphony”. Using Ableton’s deep generative composition capabilities while adhering to Ligeti’s micro polyphonic theory, he has created an infinite journey of atonal ambience.
Visually the work reflects Doug Trumbull’s special effects in the film where one of Kubrick’s famed Panavision cameras would move towards a slit in a black screen. Beyond the slit a slower-moving glass sheet containing various translucent artworks was moved from left to right, the cameras moved towards the slit set to a slow exposure time, resulting in the impression of movement through a tunnel of light. Using time displacement tools inside Adobe After Effects, Trumbull’s “Slit Scan” technique is revisioned. These animations are randomly selected inside Resolume constantly changing adding to the complexity of the work.
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