Walk Cycle Animation by Using Rubber Hose

Walk Cycle Animation by Using Rubber Hose

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Walk Cycles can be variable. Once your character's transform properties changes you need to consider about your steps and height of the motion as well. A mild retouch can changes a lot of things from emotions of your character to the body specs. For example adding a hard and sharp vertical timing to the motion change your character's body weight as more heavy. Or emotionally it makes us feel that the character is angry. So keep up trying! I used Rubber Hose v2 to create this walk cycle. I added some anticipation and volume changing to reflect a more dynamic animation.

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