Otrivin Genie Case Study

Otrivin Genie Case Study

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This process reel for the “Otrivin Genie” breaks down how our 3d character was created from concept to final render.

To make the Otivin Genie come to life, we rigged and animated a custom made 3d character using Maya and simulated particles based off the 3d characters’ movement using Houdini. We then used Nuke to integrate our genie into live action plates and add an extra layer of sparkle and magic.

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