David Hoang Anthem Animation ShowReel 2019
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VIDEO DESCRIPTION:
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A showreel of some of my gameplay animation and system work done for Bioware's Anthem on the Player character.
Email: DH_Greycloak@hotmail.com
LinkedIn: linkedin.com/in/david-hoang-86a77737
Website: davidhoang.wordpress.com
Shot breakdown:
1. Jump + Fall system - Interceptor Jump, Sprint jump, Double jump, Triple jump (created from Mocap Base)
2. Jump + Fall system - Lancer Jump, Sprint jump, Double jump
3. Hover System - Lancer / Interceptor Hover Anims
4. Swim System - Responsible for all EXO Swim anims
5. Strafe System - Lancer / Colossus / Storm Suit Unarmed / Rifle / Pistol strafe anims (created from the Forward Run Unarmed anim. Interceptor was outsourced retarget from Lancer)
6. Flight System - Responsible for all EXO flight anims (Snuck in Storm double jump)
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